Outposts and Ranchos

There are a number of small villages and trading
outposts in Dambrath. Most are merely wide
spots in the road, a place where wine is served
and horses shod. The largest such outpost is Far Outpost, on the tip of the entrance to the Bay of
Dancing Dolphins. This outpost has 500 cavalry
and 20 warships. It is charged with defending the
bay from incoming attackers. Ships are boarded
and searched. As long as they are legitimate
traders, they are allowed passage. Since all warships
carry a spellcaster, the captain may be
questioned magically. If he fails the test, his ship
will be confiscated. Such spoils end up in Luenath,
further enriching the Duchess.
The standard rancho is home to up to 100
members of a clan. It boasts a smithy, a stable for
the nursing of sick or injured horses, a barracks
can ride. Everyone over the age of 10 can use a
bow or other weapon. If bandits or raiders
attack, the rancho can be mobilized in mere
minutes. They either respond to the attack, or
ride for aid if the bandits are too numerous.
Most ranchos are located within a few miles of
another rancho. They long ago learned to help
defend each other against raiders. A group of
bandits, intent on plundering a deserted rancho,
may find themselves facing the combined forces
of three or four ranchos. This may be as many as
five hundred determined horsewomen, men,
and children, all willing to fight to the death to
for the men, private cottages for married couples
and single women, and a large manor house for
the Crintri owners. Everyone on a rancho, from
the youngest walking child to the eldest resident,
protect their homes.

Outposts and Ranchos

The South spane66